Currently in rotation
Current raid bosses
Movesets, 100% CP, weaknesses and best counters for every boss in rotation.
Mega raids
2 bossesCOMBAT POWER


TRAINERS NEEDED
100% IV CP2200100% IV CP, weather boosted2750
WEAKNESSES- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
Difficulty by trainer count
- Impossiblenot clearable according to simulations
- Extremeclearable with optimal level 50 counters
- Hardclearable with level 40 counters
- Mediumclearable with level 35 counters
- Easyclearable with level 30 counters
- Very easyclearable with level 25 counters
- Trivialconsider splitting into groups
COMBAT POWER


TRAINERS NEEDED
100% IV CP2546100% IV CP, weather boosted3182
WEAKNESSES- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
Difficulty by trainer count
- Impossiblenot clearable according to simulations
- Extremeclearable with optimal level 50 counters
- Hardclearable with level 40 counters
- Mediumclearable with level 35 counters
- Easyclearable with level 30 counters
- Very easyclearable with level 25 counters
- Trivialconsider splitting into groups
Legendary raids
1 bossesCOMBAT POWER

TRAINERS NEEDED
100% IV CP2280100% IV CP, weather boosted2850
WEAKNESSES- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
Difficulty by trainer count
- Impossiblenot clearable according to simulations
- Extremeclearable with optimal level 50 counters
- Hardclearable with level 40 counters
- Mediumclearable with level 35 counters
- Easyclearable with level 30 counters
- Very easyclearable with level 25 counters
- Trivialconsider splitting into groups
Rare raids
3 bossesCOMBAT POWER



TRAINERS NEEDED
100% IV CP1306100% IV CP, weather boosted1633
WEAKNESSES- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
Difficulty by trainer count
- Impossiblenot clearable according to simulations
- Extremeclearable with optimal level 50 counters
- Hardclearable with level 40 counters
- Mediumclearable with level 35 counters
- Easyclearable with level 30 counters
- Very easyclearable with level 25 counters
- Trivialconsider splitting into groups
COMBAT POWER



TRAINERS NEEDED
100% IV CP1319100% IV CP, weather boosted1649
WEAKNESSES- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
Difficulty by trainer count
- Impossiblenot clearable according to simulations
- Extremeclearable with optimal level 50 counters
- Hardclearable with level 40 counters
- Mediumclearable with level 35 counters
- Easyclearable with level 30 counters
- Very easyclearable with level 25 counters
- Trivialconsider splitting into groups
COMBAT POWER
TRAINERS NEEDED
100% IV CP1575100% IV CP, weather boosted1969
WEAKNESSES- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
Difficulty by trainer count
- Impossiblenot clearable according to simulations
- Extremeclearable with optimal level 50 counters
- Hardclearable with level 40 counters
- Mediumclearable with level 35 counters
- Easyclearable with level 30 counters
- Very easyclearable with level 25 counters
- Trivialconsider splitting into groups
Normal raids
4 bossesCOMBAT POWER


TRAINERS NEEDED
100% IV CP782100% IV CP, weather boosted977
WEAKNESSES- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
Difficulty by trainer count
- Impossiblenot clearable according to simulations
- Extremeclearable with optimal level 50 counters
- Hardclearable with level 40 counters
- Mediumclearable with level 35 counters
- Easyclearable with level 30 counters
- Very easyclearable with level 25 counters
- Trivialconsider splitting into groups
COMBAT POWER


TRAINERS NEEDED
100% IV CP557100% IV CP, weather boosted697
WEAKNESSES- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
Difficulty by trainer count
- Impossiblenot clearable according to simulations
- Extremeclearable with optimal level 50 counters
- Hardclearable with level 40 counters
- Mediumclearable with level 35 counters
- Easyclearable with level 30 counters
- Very easyclearable with level 25 counters
- Trivialconsider splitting into groups
COMBAT POWER


TRAINERS NEEDED
100% IV CP553100% IV CP, weather boosted692
WEAKNESSES- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
Difficulty by trainer count
- Impossiblenot clearable according to simulations
- Extremeclearable with optimal level 50 counters
- Hardclearable with level 40 counters
- Mediumclearable with level 35 counters
- Easyclearable with level 30 counters
- Very easyclearable with level 25 counters
- Trivialconsider splitting into groups
COMBAT POWER




TRAINERS NEEDED
100% IV CP712100% IV CP, weather boosted891
WEAKNESSES- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
Difficulty by trainer count
- Impossiblenot clearable according to simulations
- Extremeclearable with optimal level 50 counters
- Hardclearable with level 40 counters
- Mediumclearable with level 35 counters
- Easyclearable with level 30 counters
- Very easyclearable with level 25 counters
- Trivialconsider splitting into groups
Shadow raids
8 bossesCOMBAT POWER

TRAINERS NEEDED
100% IV CP2050100% IV CP, weather boosted2563
WEAKNESSES- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
Difficulty by trainer count
- Impossiblenot clearable according to simulations
- Extremeclearable with optimal level 50 counters
- Hardclearable with level 40 counters
- Mediumclearable with level 35 counters
- Easyclearable with level 30 counters
- Very easyclearable with level 25 counters
- Trivialconsider splitting into groups
COMBAT POWER


TRAINERS NEEDED
100% IV CP1307100% IV CP, weather boosted1634
WEAKNESSES- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
Difficulty by trainer count
- Impossiblenot clearable according to simulations
- Extremeclearable with optimal level 50 counters
- Hardclearable with level 40 counters
- Mediumclearable with level 35 counters
- Easyclearable with level 30 counters
- Very easyclearable with level 25 counters
- Trivialconsider splitting into groups
COMBAT POWER


TRAINERS NEEDED
100% IV CP552100% IV CP, weather boosted690
WEAKNESSES- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
Difficulty by trainer count
- Impossiblenot clearable according to simulations
- Extremeclearable with optimal level 50 counters
- Hardclearable with level 40 counters
- Mediumclearable with level 35 counters
- Easyclearable with level 30 counters
- Very easyclearable with level 25 counters
- Trivialconsider splitting into groups
COMBAT POWER
TRAINERS NEEDED
100% IV CP1401100% IV CP, weather boosted1752
WEAKNESSES- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
Difficulty by trainer count
- Impossiblenot clearable according to simulations
- Extremeclearable with optimal level 50 counters
- Hardclearable with level 40 counters
- Mediumclearable with level 35 counters
- Easyclearable with level 30 counters
- Very easyclearable with level 25 counters
- Trivialconsider splitting into groups
COMBAT POWER



TRAINERS NEEDED
100% IV CP702100% IV CP, weather boosted878
WEAKNESSES- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
Difficulty by trainer count
- Impossiblenot clearable according to simulations
- Extremeclearable with optimal level 50 counters
- Hardclearable with level 40 counters
- Mediumclearable with level 35 counters
- Easyclearable with level 30 counters
- Very easyclearable with level 25 counters
- Trivialconsider splitting into groups
COMBAT POWER

TRAINERS NEEDED
100% IV CP646100% IV CP, weather boosted808
WEAKNESSES- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
Difficulty by trainer count
- Impossiblenot clearable according to simulations
- Extremeclearable with optimal level 50 counters
- Hardclearable with level 40 counters
- Mediumclearable with level 35 counters
- Easyclearable with level 30 counters
- Very easyclearable with level 25 counters
- Trivialconsider splitting into groups
COMBAT POWER


TRAINERS NEEDED
100% IV CP509100% IV CP, weather boosted636
WEAKNESSES- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
Difficulty by trainer count
- Impossiblenot clearable according to simulations
- Extremeclearable with optimal level 50 counters
- Hardclearable with level 40 counters
- Mediumclearable with level 35 counters
- Easyclearable with level 30 counters
- Very easyclearable with level 25 counters
- Trivialconsider splitting into groups
COMBAT POWER


TRAINERS NEEDED
100% IV CP635100% IV CP, weather boosted794
WEAKNESSES- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
Difficulty by trainer count
- Impossiblenot clearable according to simulations
- Extremeclearable with optimal level 50 counters
- Hardclearable with level 40 counters
- Mediumclearable with level 35 counters
- Easyclearable with level 30 counters
- Very easyclearable with level 25 counters
- Trivialconsider splitting into groups

















