Currently in rotation
Current raid bosses
Movesets, 100% CP, weaknesses and best counters for every boss in rotation.
Mega raids
2 bossesCOMBAT POWER



TRAINERS NEEDED
100% IV CP1933100% IV CP, weather boosted2416
WEAKNESSES- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
Difficulty by trainer count
- Impossiblenot clearable according to simulations
- Extremeclearable with optimal level 50 counters
- Hardclearable with level 40 counters
- Mediumclearable with level 35 counters
- Easyclearable with level 30 counters
- Very easyclearable with level 25 counters
- Trivialconsider splitting into groups
COMBAT POWER




TRAINERS NEEDED
100% IV CP2695100% IV CP, weather boosted3369
WEAKNESSES- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
Difficulty by trainer count
- Impossiblenot clearable according to simulations
- Extremeclearable with optimal level 50 counters
- Hardclearable with level 40 counters
- Mediumclearable with level 35 counters
- Easyclearable with level 30 counters
- Very easyclearable with level 25 counters
- Trivialconsider splitting into groups
Legendary raids
3 bossesCOMBAT POWER




TRAINERS NEEDED
100% IV CP1784100% IV CP, weather boosted2230
WEAKNESSES- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
Difficulty by trainer count
- Impossiblenot clearable according to simulations
- Extremeclearable with optimal level 50 counters
- Hardclearable with level 40 counters
- Mediumclearable with level 35 counters
- Easyclearable with level 30 counters
- Very easyclearable with level 25 counters
- Trivialconsider splitting into groups
COMBAT POWER



TRAINERS NEEDED
100% IV CP1784100% IV CP, weather boosted2230
WEAKNESSES- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
Difficulty by trainer count
- Impossiblenot clearable according to simulations
- Extremeclearable with optimal level 50 counters
- Hardclearable with level 40 counters
- Mediumclearable with level 35 counters
- Easyclearable with level 30 counters
- Very easyclearable with level 25 counters
- Trivialconsider splitting into groups
COMBAT POWER


TRAINERS NEEDED
100% IV CP1398100% IV CP, weather boosted1748
WEAKNESSES- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
Difficulty by trainer count
- Impossiblenot clearable according to simulations
- Extremeclearable with optimal level 50 counters
- Hardclearable with level 40 counters
- Mediumclearable with level 35 counters
- Easyclearable with level 30 counters
- Very easyclearable with level 25 counters
- Trivialconsider splitting into groups
Rare raids
0 bossesNo raid bosses in this category right now.
Tier 1 raids
0 bossesNo raid bosses in this category right now.
Shadow raids
7 bossesCOMBAT POWER


TRAINERS NEEDED
100% IV CP1390100% IV CP, weather boosted1737
WEAKNESSES- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
Difficulty by trainer count
- Impossiblenot clearable according to simulations
- Extremeclearable with optimal level 50 counters
- Hardclearable with level 40 counters
- Mediumclearable with level 35 counters
- Easyclearable with level 30 counters
- Very easyclearable with level 25 counters
- Trivialconsider splitting into groups
COMBAT POWER
TRAINERS NEEDED
100% IV CP1138100% IV CP, weather boosted1423
WEAKNESSES- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
Difficulty by trainer count
- Impossiblenot clearable according to simulations
- Extremeclearable with optimal level 50 counters
- Hardclearable with level 40 counters
- Mediumclearable with level 35 counters
- Easyclearable with level 30 counters
- Very easyclearable with level 25 counters
- Trivialconsider splitting into groups
COMBAT POWER




TRAINERS NEEDED
100% IV CP976100% IV CP, weather boosted1220
WEAKNESSES- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
Difficulty by trainer count
- Impossiblenot clearable according to simulations
- Extremeclearable with optimal level 50 counters
- Hardclearable with level 40 counters
- Mediumclearable with level 35 counters
- Easyclearable with level 30 counters
- Very easyclearable with level 25 counters
- Trivialconsider splitting into groups
COMBAT POWER


TRAINERS NEEDED
100% IV CP730100% IV CP, weather boosted913
WEAKNESSES- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
Difficulty by trainer count
- Impossiblenot clearable according to simulations
- Extremeclearable with optimal level 50 counters
- Hardclearable with level 40 counters
- Mediumclearable with level 35 counters
- Easyclearable with level 30 counters
- Very easyclearable with level 25 counters
- Trivialconsider splitting into groups
COMBAT POWER



TRAINERS NEEDED
100% IV CP590100% IV CP, weather boosted738
WEAKNESSES- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
Difficulty by trainer count
- Impossiblenot clearable according to simulations
- Extremeclearable with optimal level 50 counters
- Hardclearable with level 40 counters
- Mediumclearable with level 35 counters
- Easyclearable with level 30 counters
- Very easyclearable with level 25 counters
- Trivialconsider splitting into groups
COMBAT POWER


TRAINERS NEEDED
100% IV CP624100% IV CP, weather boosted781
WEAKNESSES- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
Difficulty by trainer count
- Impossiblenot clearable according to simulations
- Extremeclearable with optimal level 50 counters
- Hardclearable with level 40 counters
- Mediumclearable with level 35 counters
- Easyclearable with level 30 counters
- Very easyclearable with level 25 counters
- Trivialconsider splitting into groups
COMBAT POWER


TRAINERS NEEDED
100% IV CP660100% IV CP, weather boosted826
WEAKNESSES- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
Difficulty by trainer count
- Impossiblenot clearable according to simulations
- Extremeclearable with optimal level 50 counters
- Hardclearable with level 40 counters
- Mediumclearable with level 35 counters
- Easyclearable with level 30 counters
- Very easyclearable with level 25 counters
- Trivialconsider splitting into groups



























